FAVORITES TAB for Unity3D version 1.0, August 2012 Copyright © 2012, by Flipbook Games -------------------------------- Your personalized list of favorite assets and scene objects Initial Release Features: - Native look and feel, very similar to Project and Hierarchy views! - No learning required! Just use your common Unity Editor knowledge and see it working as you would expect. - Easy to mark or unmark favorite assets and scene object with just a single mouse-click. - Easy to spot your favorite assets or scene objects in the Project and Hierarchy window, even when the Favorites Tab is closed! - Favorites Tab displays all favorites sorted by name or type. - Search by name functionality. - Filters to show only assets or scene objects. - Keyboard and mouse are fully supported. - Selection synchronization. Select an item in the Favorites Tab to easily find it in the Hierarchy or Project views. - Multiple favorite items selections. - Dragging items from the Favorites Tab to any other Unity view is fully supported. - Double click or press F key (or use context menu) to Frame the selected scene object in the Scene View, same as from the Hierarchy view. - Double click or press Enter key (or use context menu) to open the selected asset, same as from the Project view. - Works with teams! All team members have their own list of favorites even if they share the same project! - GUID based asset references, so that assets exported and imported into another project remain in your list of favorites. - Full source code provided for your reference or modification! :-) Visit http://flipbookgames.com/ for more info. Contact info@flipbookgames.com for feedback, bug reports, or suggestions. Like Flipbook Games on Facebook: http://www.facebook.com/FlipbookGames 1. Introduction Favorites Tab is a Unity3D Editor extension that helps users access the most needed assets and scene objects, such as prefabs, behavior scripts, scenes, asset folders, or perhaps scene objects they are currently working on. Special care has been taken to extremely simplify adding new favorite items and removing them! These functions are always easily accessible as toggle buttons shown on Hierarchy and Project view items, even when the Favorites Tab is not visible. Favorite items are displayed with a star icon to help users spot them more easily. 2. Motivation As the project grows with new assets and number of scene objects increases on a daily basis finding assets and scene objects becomes more and more difficult. As a result the development becomes slower and slower as the project advances into later stages. The Favorites Tab was created in order to improve the common workflow inside Unity3D Editor and keep the pace of the development process fast regardless of project's and scene's size and their current stage. 3. How to use the Favorites Tab No special training is needed to start using the Favorites Tab. It was designed to be simple and easy to use since the beginning. Common knowledge of using the Unity3D Editor should be sufficient to work with the Favorites Tab since its UI, functionality, and its overall look and feel follow the standard user interface elements of the Editor. The Favorites Tab works and looks very similar to the standard Hierarchy and Project views, which not only helps to blend and fit nicely within Editor's environment, but it also minimizes the time spent to start using the Favorites Tab efficiently. Just in case, here's a short description of Favorites Tab's UI: - To open the Favorites Tab choose Window->Favorites from the main menu. - To add a new item click the hollow star icon displayed next to items in the Hierarchy and Project views. The icon turns into a yellow star and remains there to indicate that the item is in your list of favorites. - To remove items from the favorites list click the yellow star icon displayed next to them in the Hierarchy and Project views, or use item's context menu inside the Favorites Tab. - Select items from the Favorites Tab same as you would do that in the Hierarchy and Project views, using keyboard or mouse. Multiple selections are also supported. - Drag items from the Favorites Tab and drop them on other Editor views to perform various actions, same as you would do that from Hierarchy and Project view. - Double-click scene object items to frame them in the Scene view, same as you would do that in the Hierarchy view. - Double-click asset items to open them, same as you would do that in the Project view. - Search for items by name inside the Favorites Tab, same as you would do that in the Hierarchy and Project views. - Activate or deactivate Scene Objects and Assets filters from the search field's drop-down menu. - Sort items in the Favorites Tab by name or type using the drop-down menu of the View toolbar button. Also check the About box from there. - Enjoy the improved workflow and don't forget to share your feedback ;) 4. Support, Bugs, Requests, and Feedback Please feel free to contact Flipbook Games at info@flipbookgames.com, visit http://flipbookgames.com, and like Flipbook Games on Facebook http://www.facebook.com/FlipbookGames Thanks for purchasing the Favorites Tab!